Components
Monogatari’s interface is built from components — small, self-contained custom elements you can restyle, reconfigure, or replace. This section is the reference for the components you’ll customize most often.
TIP
New to components? Start with the Components building block to learn how they work, then come back here for the reference on each one.
Dialog & text
- Text Box — The main dialog box where characters speak.
- Centered Dialog — A floating, centered dialog for dramatic moments.
- Type Writer — The animated text engine, with inline effects.
- Dialog Log — A scrollable history of everything that’s been said.
Menus & navigation
- Main Menu — The game’s title-screen menu.
- Quick Menu — The in-game toolbar (save, load, settings…).
- Choice Container — The buttons shown by the choice action.
Screens
- Loading Screen — The asset-preloading progress screen.
- Main Screen — The root game-screen container.
- Settings Screen — Player settings: language, text speed, volume…
- Save Screen — Where players name and store saves.
- Load Screen — Where players pick a save to load.
- Gallery Screen — The unlockable image gallery.
- Help Screen — In-game controls and shortcuts.
- Credits Screen — Your game’s credits.
- Language Selection Screen — The pre-game language picker.
Saving
- Save Slot — A single save/load slot with its preview.
Inputs & modals
- Text Input — Flexible player input (name entry, prompts…).
- Alert Modal — Confirmation dialogs (quit, delete…).
- Message Modal — Custom message pop-ups shown by the message action.